top of page
My Work
My Latest Show Reel

2024

Matte painting and environment work from 2000-2024. Including jobs at RISE, Trixter, Dneg, MPC and many more.

Projects
Projects

2024

2019

2015

2012

...

Powered by Artstation

You can find a collection of my latest projects on Artstation. Matte paintings, environment and concept work from 2000-2018. click here

Filmography

Feature Film List

Filmography

2024

2019

2015

2012

...

Career

You can find a list of every movie I worked on at the International Movie Database Website. click here

Career

2024

2019

2015

2012

...

LinkedIn

Here you can read more about projects and companies I worked for, and have a quick overview of my career.

click here

Virtual Reality
Logo_transparent.png

Rainbow Reactor

2017-2024

​

RRF_Logo_Solo_v03_Discord.png
Virtual Reality

Me and some of my friends are currently working on a VR game called “Rainbow Reactor” and its sequel “Rainbow Reactor: Fusion". If you are interested, follow the link and have a closer look. click here for RR, click here for RRF

03_BOB_1.png
Art
Riegfried_003 copy.png
Art

2024

2019

2015

2012

...

Artbooks and Exhibitions

In 2019, I took part in an exhibition called Unseen Westeros. The exhibition was held in Berlin and featured 40 artists, who contributed matte paintings of unseen locations from Game of Thrones. I made a panoramic painting of the ruined city of Yeen, which was 5,4 meters wide.

​

There also was a Kickstarter campaign featuring an art book of this exhibition. The exhibition was a great success and will be continued in the future. For more information, click here

​

From 2015-2018, I made concept artworks for the PlayStation 4 Video Game Horizon: Zero Dawn. I was lucky to have three of my paintings published in the official art book. Here is the Amazon link  click here​

BIO

I have been working more than 25 years in the VFX industry.
In the last 20 years I mainly worked as a digital matte painter, concept and environment artist. For projects like "Loki", "The Marvels", "Shang-Chi", "Captian Marvel", "Black Panther", "Horizon: Zero Dawn", "Guardians of the Galaxy 2", "Star Trek Beyond", "Captain America 3: Civil War", ”Terminator Genisys”, "The Hunger Games: Mockingjay - Part 2", “Avengers Age of Ultron”, ”The Man from U.N.C.L.E.”, “Captain The America Winter Soldier”, “Cloud Atlas”, “Harry Potter and the Deathly Hallows”, “X-Men First Class” and many more. In the last 7 years, I produced a VR video game called “Rainbow Reactor” and the Sequel "Ranbow Reactor Fusion" on Meta Quest, together with some friends, so I worked a lot with Realtime engines like Unity and Unreal Engine. In the last 3 years I started to build open world environments for a secret VR Game with the help of Houdini and Unreal Engine 5.

Software and Tools

CONTACT

Screenshot - 6_4_2021 , 7_46_21 PM.png

game development (tools: Houdini /Houdini Engine Unreal Engine5, Unity)

matte painting / environment (tools: Houdini, Clarisse, Maya, Mari, Photoshop, Nuke, Mudbox, Z-Brush, Substance Painter, Quixel Mixer, Speedtree, Zbrush,)

concept art (tools: Sketchbook Pro, Photoshop, Maya, Mudbox, ZBrush, Substance Painter)

lighting and rendering (tools: V-ray, Arnold, Clarisse, Karma,)

compositing (tools: Nuke, Nuke Studio, Flame, Smoke,)

VFX supervision / set supervision (commercial, feature film)

Bio
Contact
bottom of page